![]() ![]() ![]() You can find the AEP file here if you want to play with it. I uploaded a screen capture movie of the project. The Graph Editor was used to adjust the timing of the middle Start and End keyframes. This is easier to see if you apply a stroke to the shape. The ellipses forming the corners and the Rectangle Paths were each grouped to keep them straight and make editing easier. Trim path modifies the path itself, sweeping one endpoint along the path and leaving the ends open. The four paths I used were created from a rectangle that was converted to a bezier path, duplicated, and then the first vertex was set for each of the copies in the four different corners of the rectangle, the paths were opened, and extra points deleted using the Layer/Mask and Shape Path/ menu options. In this screenshot, I have duplicated the first keyframes for Start, End, and Offset and moved them down the timeline a bit to create a pause between redraws. Then a simple loopOut() expression will make the patterns repeat forever. The last Offset keyframe should be 180º to move the end of the visible line to the last path Vertex. Trim-pack will add trim path and keyframes at once for selected layers. The first Offset keyframe should be -180º to move the starting visible line to the path's First Vertex. Creating Shape Layer Elements - Native After Effects. You could pop them into Illustrator and autotrace, then copy and paste that path into AE. So either way you're going to have to trace the outlines with the pen tool. Then move down the timeline again and set the Start and End keyframes to 50%. ago Depends on the type of PNG, but the Stroke effect and Trim Paths on Shape Layers work on vector paths, not on bitmapped graphics. I would then extend 1 path out and the surrounding paths would extend a little less, creating a hill that grows and shrinks. Then move down the timeline and set a Start keyframe value of 75% for start and 25% for End and it will give you a line that is 1/2 the distance between the first and last path vertex. Can I tie a trim path to one path, and the layer preceding and after it so that those surrounding layers only grow out a fraction of the distance of the main trim path. ![]() To achieve the kind of motion you want, set the first keyframe for Start and End at 50%. If both paths are identical there is no need to rotate one of them, you can use the offset parameter in Trim Paths to achieve the same effect. Check the size and position properties and make sure that the stroke, size, and position are mathematically correct. Your keyframes for start and end are not set up correctly. Start by making the paths pixel perfect using math. ![]()
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